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从三维离散点云表征到可学习的高斯渲染:数字化获取技术的30年变迁

From Discrete 3D Point Cloud Representation to Learnable Gaussian Rendering: 30-Year Evolution of Digital Acquisition Technologies

  • 摘要: 数字化获取技术构建了物理世界的数字镜像,为人工智能提供了可供虚实协同的三维底座,广泛应用于无人驾驶、测绘遥感、智能机器人和智慧城市等领域。本文首先系统梳理了近30年来三维数字化获取技术的演进脉络,并将其分为经典几何计算、多源异构数据处理和深度学习驱动三大阶段;其次,剖析了离散点云、网格曲面、多源采集、数据配准、3D 制图、实时重建、多视角摄影测量和神经渲染等技术,并进一步阐述了融合空间计算与具身智能的空间智能新阶段;再次,阐明了当前围绕物理仿真引擎、虚实双向对齐和感知决策闭环等热门方向的现有技术框架与代表性算法;最后,探讨了当前多模态大模型赋能下,内容表征、虚实对齐和智能应用等领域的发展趋势,为相关研究人员提供系统性参考。

     

    Abstract: Digital acquisition technology constructs digital replicas of the physical world and provides a three-dimensional infrastructure for virtual-real collaboration in artificial intelligence, with extensive applications in autonomous driving, surveying and remote sensing, intelligent robots, smart cities and other fields. This paper systematically reviews the evolution of 3D digital acquisition technologies over the past 30 years, dividing the development into three stages: classical geometric computing, multi-source heterogeneous data, and deep learning-driven technologies. It analyzes technical systems including discrete point clouds, mesh surfaces, multi-sourced data collection, data registration, 3D mapping, real-time reconstruction, multi-view photogrammetry and neural rendering. Furthermore, this paper elaborates on the emerging stage of spatial intelligence integrating spatial computing and embodied intelligence. On this basis, this paper reviews existing technical frameworks and representative algorithms centered on popular research directions including physics simulation engines, bidirectional virtual-real alignment, and closed-loop perception-decision systems. Finally, we discuss development trends in content representation, virtual-real alignment and intelligent applications empowered by current multimodal large models, and provide systematic references for relevant researchers.

     

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